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Nintendo Software Technology

From Wikipedia, the free encyclopedia

Nintendo Software Technology Corporation
Nintendo Software Technology
Company typeSubsidiary
IndustryVideo games
Founded1998; 27 years ago (1998)
FoundersMinoru Arakawa
Claude Comair
Scott Tsumura
Headquarters,
Key people
Tim Bechtel[1] (president)
ProductsList of software developed
OwnerNintendo
Number of employees
~50 (2019)[2]
ParentNintendo

Nintendo Software Technology Corporation, doing business as Nintendo Software Technology (NST), is an American video game developer. NST was created by Nintendo as a first-party developer to create games for the North American market, though their games have also been released worldwide.[3] The company was founded by Minoru Arakawa, Claude Comair and Scott Tsumura in 1998 and is located inside of Nintendo of America's headquarters in Redmond, Washington.

NST has developed many games for Nintendo consoles, including the Mario vs. Donkey Kong series, Wave Race: Blue Storm, and Metroid Prime Hunters.

History

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In 1988, Claude Comair founded DigiPen Corporation in Vancouver, British Columbia. Soon after, he partnered with Nintendo of America on a certification program in video game programming.[4] This partnership would help establish the DigiPen Institute of Technology as a private institute in Redmond. Washington. In 1998, DigiPen and Scott Tsumura's Big Bang Software were merged to form Nintendo Software Technology, consisting mostly of DigiPen personnel. Tsumura served as president and Comair was named chairman. NST was headquartered on DigiPen’s campus until 2010.[5]

NST's first game, Bionic Commando: Elite Forces, was released for the Game Boy Color in 2000 and was a sequel of Capcom's Bionic Commando. Its next game was a Game Boy Color port of action RPG Crystalis, followed by Ridge Racer 64 and Pokémon Puzzle League for the Nintendo 64.[5] The company then developed the multiplayer mode for 2001's Mario Kart: Super Circuit on the Game Boy Advance

Project H.A.M.M.E.R.

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NST started developing Project H.A.M.M.E.R. for the Nintendo Wii in 2003, but several problems landed the project in 'development hell'.[5] By 2005, about 75% of the game was complete before concerns about the game's quality emerged. A large amount of funding was spent on cut-scenes early in development, and so when the project started to fall behind, senior staff didn't want to end it because of the capital already spent. The American developers suggested that the problem was the gameplay, however, the Japanese managers believed the problem was the environments.[6][7]

The game debuted at E3 2006, but never progressed further. It was later retooled into a more casual title called Wii Crush.[7] By 2009, Nintendo had fired the chief game designer and pulled funding on the title. Soon after, a large number of staff were made redundant.[6][8][9]

The logo for Nintendo Software Technology used from 2008-2024.
Main logo from 2008-2024

List of software developed

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Year Title Platform(s)
2000 Bionic Commando: Elite Forces Game Boy Color
Ridge Racer 64[a] Nintendo 64
Crystalis Game Boy Color
Pokémon Puzzle League Nintendo 64
2001 Wave Race: Blue Storm GameCube[5][10]
2003 Nintendo Puzzle Collection (Panel de Pon)
The Legend of Zelda: Collector's Edition
1080° Avalanche
2004 Mario vs. Donkey Kong Game Boy Advance
Ridge Racer DS Nintendo DS[10]
2006 Metroid Prime Hunters
Mario vs. Donkey Kong 2: March of the Minis
2007 Sin and Punishment (English translation) Nintendo 64
(on Wii Virtual Console)
2008 Super Smash Bros. Brawl (Masterpiece Mode)[citation needed] Wii
Crosswords DS (Co-developed w/ Nuevo Retro Games) Nintendo DS
2009 Mario vs. Donkey Kong: Minis March Again DSiWare[10]
2010 Aura-Aura Climber
Mario vs. Donkey Kong: Mini-Land Mayhem! Nintendo DS[10]
2012 Crosswords Plus Nintendo 3DS[10]
2013 Mario and Donkey Kong: Minis on the Move
2015 Mario vs. Donkey Kong: Tipping Stars Wii U / Nintendo 3DS
2016 Mini Mario & Friends: Amiibo Challenge[11] Wii U / Nintendo 3DS[11]
Super Mario Maker for Nintendo 3DS Nintendo 3DS[3]
2017 Snipperclips - Cut it out, together! (development support) Nintendo Switch[3]
2018 Captain Toad: Treasure Tracker (port work/dlc content) Nintendo 3DS / Nintendo Switch
2019 The Stretchers (development support) Nintendo Switch
2020 Good Job! (development support)
2021 Super Mario 3D World + Bowser's Fury (co-development)[12]
2023 F-Zero 99
2024 Mario vs. Donkey Kong (remake)
2025 Super Mario Galaxy + Super Mario Galaxy 2 (port work)

List of applications developed

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Year Title Platform(s)
2006 Nintendo 64 Emulator Wii
2009 BBC iPlayer Channel Wii
Mario Calculator and Clock DSiWare
Animal Crossing Calculator and Clock DSiWare
2011 Kirby TV Channel Wii
2013 Wii Street U[13] Wii U

Cancelled games

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Title Platform(s)
Project H.A.M.M.E.R. Wii

Notes

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  1. ^ Additional support by Namco

References

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  1. ^ https://www.linkedin.com/in/tim-bechtel-0185b15/ [self-published source]
  2. ^ "Largest Employers | Redmond, WA".
  3. ^ a b c "Small Team 'Nintendo Software Technology' Behind Super Mario Maker for 3DS Co-Developed Snipperclips". My Nintendo News. March 5, 2017. Retrieved November 29, 2025.
  4. ^ "Our History". DigiPen Institute of Technology. Retrieved November 29, 2025.
  5. ^ a b c d Bray, Nicholas (May 20, 2013). "History of Nintendo Software Technology". Nintendo World Report. Retrieved November 29, 2025.
  6. ^ a b Theriault, Donald (July 6, 2015). "Details Emerge About Project H.A.M.M.E.R." Nintendo World Report. Retrieved November 29, 2025.
  7. ^ a b Robertson, Liam (October 27, 2015). "Fresh Project H.A.M.M.E.R. Details Reveal Shigeru Miyamoto's Role In The Game's Downfall". Nintendo Life. Retrieved November 30, 2025.
  8. ^ "Project H.A.M.M.E.R. [Wii – Cancelled] – Unseen64". unseen64.net. April 4, 2008.
  9. ^ Casamassina, Matt (June 14, 2007). "Rumor: Project H.A.M.M.E.R. Takes a Pounding". IGN. Retrieved November 29, 2025.
  10. ^ a b c d e Ronaghan, Neal (May 1, 2013). "NST Developed Mario and Donkey Kong: Minis on the Move". Nintendo World Report. Retrieved November 29, 2025.
  11. ^ a b Allen, Eric Van (January 13, 2016). "Mini Mario & Friends: Amiibo Challenge Announced as Pack-In with New Amiibo in Japan". ign.com.
  12. ^ Super Mario 3D World + Bowser's Fury - Credits And Secret Ending, February 13, 2021, retrieved February 27, 2024
  13. ^ "Iwata Asks". nintendo.com.
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